Disclaimer: This page was not created by The Collation Project. Thanks to blangenfeld for doing the work and providing the runs.
Mirrodin is a large set with 110 commons, 88 uncommons, and 88 rare cards. This is the new size for a large set, reduced by 22 uncommons and 22 rares from the previous large set size. Those cards were instead allocated to the associated small sets to increase their sizes.
Mirrodin was sold in 15 card booster packs. Booster boxes have 36 packs
Draft 3x MRD (A) on Draftmancer
- may miss up to 3 common colours (45%+24%+4%)
Simulation Draft
The US printing uses sequential collation with 10 × 11 sheets. Packs are ordered commons, then uncommons, and the rare. If a foil card appears, it will appear as the last card in the pack after the rare (if any), displacing a card of the same rarity*. This means, for example, a foil rare will replace the regular rare.
| 11 Commons | 3 Uncommons | 1 Rare |
Tournament packs have 30 basic lands, 3 rares, 10 uncommons, 32 commons (in this order). Observed decks have lands followed by rares, uncommons, and commons. There is a rules insert between the lands and the rares. Observed packs had an outer seal, and an inner seal.
| 30 Basics | Rules Insert | 3 Rares | 10 Uncommons | 32 Commons |
There are four common runs. Two, A and B, have 30 cards (each twice) and two, C and D, have 25 cards (again, each twice). In booster packs, the A and C runs are appended together to form one long card run, AC, but in tournament packs, these are two separate runs. Each booster has 5-6 AC cards followed by 3 B cards and 2-3 D cards. Foil commons will displace a B or D card. Foil basic lands will displace an AC card.
| AC | AC | AC | AC | AC | AC | B | B | B | D | D |
| AC | AC | AC | AC | AC | B | B | B | D | D | D |
In tournament packs, commons appear in D-C-A-B order. Packs will be either 7+7+9+9 or 8+8+8+8. Foils can probably replace cards from any run.
There are four uncommon runs, α, β, γ, and δ, each with 22 cards printed five times. Booster packs have 1 card from each of three of those runs, in order.
| α | β | γ |
| α | β | δ |
| α | γ | δ |
| β | γ | δ |
In tournament packs, uncommons appear in δ-γ-β-α order. Packs will be either 2+3+2+3 or 3+2+3+2. Foils can probably replace cards from any run.
The AC common run contains 55 cards each printed twice. Run A includes two cards of each mono colour, fifteen artifacts, and five lands. Run C includes three cards of each mono colour, and ten artifacts. The choice of the first card is accurate.
The B common run contains 30 cards (including four cards of each mono colour, and ten artifacts) each printed twice.
The D common run contains 25 cards (including three of each mono colour, nine artifacts, and a land) each printed twice. There is confidence about the choice of the first card.
The α uncommon run contains 22 cards (including two cards of each mono colour, and twelve artifacts) each printed five times. This run hasn't been fully calculated. Shown is a fragment of the run with a single copy of each card.
The β uncommon run contains 22 cards (including two cards of each mono colour, plus twelve artifacts) each printed five times. This run hasn't been fully calculated. Shown is a fragment of the run with a single copy of each card.
The γ uncommon run contains 22 cards (including four cards of each mono colour, plus two lands) each printed five times. This run hasn't been fully calculated. Shown is a fragment of the run with a single copy of each card.
The δ uncommon run contains 22 cards (all artifacts) each printed five times. This run hasn't been fully calculated. Shown is a fragment of the run with a single copy of each card.