Draft USG (A) on Draftmancer
- may miss up to two common colours (19%,2%)
US Simulation draft (or reorganised for common colour balance
Draft USG (C) on Draftmancer
)
Draft USG (Belgium) on Draftmancer
- may miss up to one common colour (4%)
Belgian Simulation draft
Note the above is a window to the Urza's Saga - The Collation Project
Reveal Theoretical Structures
WoTC could have maximised variance and achieved 100% packs with all five common colours (treating the lands as the colour they produce) with their existing print sheets if they had instead used the following structure for collating commons.
| A | A | A | A | A | B | B | C | C | D | D |
| A | A | B | B | B | B | B | C | C | D | D |
| A | A | B | B | B | C | C | C | C | C | D |
| A | A | A | B | B | C | D | D | D | D | D |
Alert - this is not how the real packets are, just what I thought they should have done.