Draft INV (A) on Draftmancer
- may miss up to two common colours (27%,3%)
US Simulation draft (or for xmage
Draft INV (A) on Draftmancer
- may miss up to two common colours (27%,3%)
and reorganised for common colour balance
Draft INV (C) on Draftmancer
)
Note the above is a window to the Invasion - The Collation Project
Reveal Theoretical Structures
WoTC could have maximised variance and achieved 100% packs with all five common colours (treating the lands as the primary colour they produce) with their existing print sheets (but swapping the positions of Tinder Farm and Ancient Spring) if they had instead used the following structure for collating commons.
| A | A | A | A | A | B | B | C | C | D | D |
| A | A | B | B | B | B | B | C | C | D | D |
| A | A | B | B | B | C | C | C | C | C | D |
| A | A | A | B | B | C | D | D | D | D | D |
Alert - this is not how the real packets are, just what I thought they should have done.